Post by Staff on Aug 2, 2018 13:47:32 GMT -5
The Bottom Line - OOC Mission Statement
Hi, I'm Hannah. Former fedhead of The AWE (Alpha Wrestling Empire), and F2W (Fight 2 Win). I handle a few characters still in efedding, and in the past I've handled Thirteen, Francis Ford Cuppola, Deus, and I don't know whoever else anyone might recall. Initially, I created Valor with the goal in mind of distancing myself from those projects. I didn't want people to associate this fed with those feds.
But perhaps loosening that anonymity might spell out more clearly what VPW is and intends to be.
Those feds, for whatever strengths they might have had, to my mind were cartoonish, goofy, and overshadowed a lot of the talent that was active. Each fed closed down at a point at which I felt I could do nothing more with them.
AWE closed because it became exhausting trying to outdo myself with an ongoing fed storyline I felt beholden to; coming up with interesting made-up products to hock in phony commercials became a burden rather than a joy.
F2W was more the same, though its faults were more glaring. It went into a niche territory, and ultimately, I reached a point where I felt I'd taken it as far as I realistically could without repeating myself.
Valor isn't those feds. What I took away from those experiences was that in trying to do something different and creatively interesting, I traveled too far afield from efedding.
In the early days of PAW, Pure Amusement Wrestling, as I was helping coordinate its construction, helping form a bridge from the fed our little life raft of handlers was leaving to the promised land fed we were trying to create, I rermember asking a handler what he was looking for in an efed, and his answer was pretty simple: to feel like a real wrestler, to live this career out I can't have in my real life.
Out of that loose memory comes Valor’s goal, which is to simulate the wrestling experience; To facilitate the e-careers of other people’s e-creations. The goal here is to build a credible efederation on a par with real world counterparts. The one thread that connects these projects, AWE, F2W, and now Valor, is world-building.
The basic DNA of Valor stems from my experience with Monarchy Wrestling. The core concept that stood out to me from Cody’s RP judging guideline for Monarchy was to depart from some rigid rubric that forced handlers to write to a particular desired style of efedding. Shoot promos, CD, whatever. I've ran with rubrics in each of my previous fed, and always found holes in them, inconsistencies if others were judging, and gaps where personal bias could filter in.
Valor is meant to do away with some traps I've found as I've run feds, and observed in the game as a whole. I see a reaction against perceived-essay writing, or a desire not to promo over and over repetitiously. I see an interest in angles as drivers of wins and losses, and a desire to use twitter to help put stories and people over.
This fed has a rubric which attempts to include these things, but I'm deliberately attempting to make it loose and more about taking whatever RP you choose to write, in whatever style you choose to write it in, as it is with few imposed rules, and make room for those who are strapped for time, or those who may not be as confident in their writing as others.
A 2k word limit is a limit, not a requirement. Give me your best RP. Don't use more than 2250 words. You can feasibly write 1000 words, just so long as its cohesive, unique, and relates the person you're writing about to the match they're booked in on a VPW show. In that RP you can do as much or as little shoot promoing as you want, as little or as much storyline development, as you feel you want to do. You can save your promos for an on-card segment and choose, instead, to write a RP about how your wrestler is sniffing glue and spending way past his budget on chew toys designed especially for his Pomeranian dogs. Just make it make sense within the world I'm attempting to build for you.
That's what VPW's underlying design is. A wrestling federation sandbox for you to play in, with me as your Dungeon Master/Sandbox traffic cop. I don't have any horses in this race in terms of character storylines. No evil fedhead angles, or tricks up my sleeve (unless we grow and get to the point where it is necessary). I will get storyline ideas for your character(s) which I will offer from time to time, but I want to run a fed where the characters you make are front and center, and I look for creative ways to build the brand, and sell what y'all are doing.
The shows will be bi-weekly, shorter, more summarized results with analysis following the matches rather than featuring intrusive commentary.
There's already a lot written here, too much, possibly.
Join the fed. Give it a chance. If you have questions: Let's rap.
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