Match Strats/Segments/Match Writers/Rankings/Feedback
Jun 18, 2019 9:11:22 GMT -5
Jack Dempsey, David Scott, and 1 more like this
Post by silentpartner on Jun 18, 2019 9:11:22 GMT -5
NOTE: Send all Match Strats, Segments, and Matches to both Silent Partner and Overseer here on the boards in a message.
MATCH STRATS - Press
Match Strats (Strategies) are emphasis on what your character's mindset is going into your match. It can be focused on how and what your character will be doing, and also how they will react to your opponents ideology, comments, style, etc. These strats can also include reactions to a win or a loss, and what your character would do after the match given the situation of said win or loss. While spots for the match are welcome, they aren't necessary to be a good match strat. I got the wrestling covered. I'm more concerned with getting the tone of your character correct throughout the match. When I receive strats from both participants in the match, I will try to adhere to both so long as it doesn't contradict the desired outcome. If there is no strat, then I take full liberty to play this out the way I interpret your character, especially if I see a way of driving a storyline. I will always try and leave you something out of each match, in victory or defeat, to play off of.
As for entrances, it's no lie that many of the entrances are reused from show to show with unique commentary added to give it a flavor. However, there are times when entrances have to be changed, especially if the tone is outside of the norm, or it is a culmination of storylines. How your character approaches the ring may be different based on whether you are the first one out, or the last one out in the match. There is a reason I only asked for entrance music in the application, and not your full entrance, because I reserve the right to change it based upon what is happening in that match.
Rankings and Events go up on the day of the show, and we usually get our shows up early on the Sunday of. Any and all match strats are required the following Friday. One week before the RP deadline. These shows don't get written the night before the show, and the only way we can ensure the quality of results and matches is to start on them early. That is the reason on the strict deadlines for strats.
SEGMENTS - Press
Segments are on screen live or prerecorded events that occur between matches on the show. We usually open the show with a segment, and try to end the show on a segment, which can sometimes come at the end of the Main Event, with the show ending with the action or consequences in the ring. There is a pretty simple format to the entire show, including segments, as we do not do any form of coding on the show and write it in a script format. For example;
The scene opens backstage in a dark hallway, and Rex Rumble is seen leaning against the wall with his arms crossed.
REX RUMBLE: I'm the best of the best, yeah, the greatest of all time....
Suddenly Black Blackman steps into frame, a smirk on his face.
BLACK BLACKMAN: You are nothing but a waste of space....
Rex and Blackman get nose to nose just as the scene cuts back to ringside.
As you can see there are no quotation marks for speakers, and the speakers are Capitalized followed by a colon, and what they are saying is just plain text. Obviously on the shows it will not be italicized, that was done just to separate it as an example from the instructions.
MATCH WRITERS - Press
Anyone who signs up to write a match will begin it from the opening bell. I will always take care of the entrances and set it up for the start of the match. Matches can be written up in one of two ways.
1) Provide just the action in paragraphs, and I can go back in and add the commentary to try and keep a flow for the show.
2) Write the entire match, including commentary, if you've already read previous shows and see how the commentary team work together and how the action flows into the commentary. When choosing to do the commentary, follow the same format as outline in the SEGMENTS section.
As for length, write as much as you want, but try and keep it in perspective to where it is on the card. Also, make sure the match fits with the characters being presented. If someone is a mat technician, while high spots are great and all, them doing a 450 splash doesn't make sense to their character. Despite what a Bio may say for moves, assume that everyone has some basic knowledge of chain wrestling, while those who specify their characters have a background like that may be better than others and win out at the finish of the sequence. I will provide any match strats sent in for the match, and will more than likely have my own notes as far as Heel and Face perspectives, and thoughts on the flow of the match.
When you have reached a point in the match where both competitors are coming to a crescendo, have a double down, are outside the ring, etc....then your part of the match is over. I'll add all finishes to the matches after the judging process is complete.
RANKINGS - Press
I've received alot of questions about the rankings and how they work. These rankings aren't solely based on wins and losses, but on overall fed participation. If you have risen through the rankings, it's because you've not only appeared for your match, but you've also won or submitted segments, etc. Those at the top of the rankings currently are those who have a) been with us for a good while, b) consistently submit content beyond just a roleplay. The rubric for Rankings is as follows.
Featured: How many times was your character featured in the show. If you have a match, and that is the only thing you did. You have at least 1 feature point. If you are in a match, and you did a segment. Then you'll get 2 feature points. If you are all over the show, obviously your feature points will increase. While that's all well and good, and it puts you higher up the rankings, if you are doing it just for that purposes it will probably not go well in your favor. Segments need to have some relevance to the show, and not just random conversations between you and your side characters.
Wins: If you win your match, obviously you get a point for that. That point is then added to your Featured score.
Draws: You get a point for draws, but they equate to 0. They basically don't count for or against you.
Losses: If you lose, your point goes into this collumn, and does count against you.
Overall Ranking = Featured+Wins-Losses
The rankings aren't used to try and determine who deserves a title shot, etc., but are a talking point for your characters and gives an overall value of your character to the fed. It is as much a handler score as it is a character score.
FEEDBACK - Both of Us
Anyone of you are welcome to come to us for your scores and to ask for feedback, win or lose. Matter of fact we encourage it, but feel that this requires a warning label. If we tell you something about your scores, or the reason why you won or lost, it's not debatable. Telling us how you view it, or how you would have scored it, is absolutely irrelevant to us. This is a game that we have tried to make objective with our rubric, but at the end of the day can't escape the subjective nature. We aren't here to pander to you, to make you feel better, or to lie to you. What we will do is try and be constructive, and give you as honest a feedback as we can give you from our collective perspectives. Sometimes this is going to come across as harsh, because if we don't like something, we're not the type to shy away from just flat out telling you. We assume that when someone asks for feedback they are inviting coaching, so we will in turn offer suggestions on what to do to improve.
The best thing you can do is remember that you asked for this feedback, and once received, just accept it for what it is. Our perspective. Arguing against that is going to get you nowhere, because quite frankly this is our fed. If that sounds totalitarian, that's because it is. We built the thing, opened the thing, run the thing, and set the thing up the way we wanted to. By signing the application, you have joined the thing to play the thing as it was written and as it was designed. So just keep in mind that although the feedback given is just our opinion, it's our opinions that decide the outcomes of this universe.
That being said. no one here has ever lost because we didn't like someone. We've had knock down drag outs with some folks that went on to become champions. We've also had some people quit because we wouldn't pander to them. We don't hold grudges, and each show is handled as if it is a new product every time, because it is. Just cause you lost a match and received critical feedback doesn't mean that you can't win the next show. There are only a handful of people on our roster that have a zero in their loss column, and those that do are still newish to the fed. For the most part, we're receptive to just about anyone, and all about giving people chances, even if their reputations say otherwise. Cause at the end of the day, this is supposed to be fun. For everyone. To me it seems like that is the case for our current roster, which is great to see. We are mostly writing this for newer folks to get a sense of where we're coming from so that there isn't any confusion, and to answer some questions we've been getting directly in the DM's.
FINALLY - Both of Us
Thank You. We said above that it's our fed, but it can't exist without you. We appreciate you taking a chance on us, and stepping into our world to tell your stories. We've immensely enjoyed the interactions and writing that has come out of each of you, and look forward to seeing how things shape up for the future. We have said in Discord that it's difficult to judge when you like everyone's stuff, but you can't have people drawing or disqualifying all the time. There has to be winners and losers in order for the stories to advance. We've also said that many of you have set the bar for any future efedding endeavors. The characters here are different and unique, and even if you have or are using them elsewhere, they have taken on a distinction in these halls. It's hard not to be proud of that, just like we're proud of you guys for the work and effort you put in and deliver each cycle. We'd put our product up against any other promotions, and that goes for Roleplays and Results. So thank you for making this fun and challenging, and we'll see you at the next Blitz!
MATCH STRATS - Press
Match Strats (Strategies) are emphasis on what your character's mindset is going into your match. It can be focused on how and what your character will be doing, and also how they will react to your opponents ideology, comments, style, etc. These strats can also include reactions to a win or a loss, and what your character would do after the match given the situation of said win or loss. While spots for the match are welcome, they aren't necessary to be a good match strat. I got the wrestling covered. I'm more concerned with getting the tone of your character correct throughout the match. When I receive strats from both participants in the match, I will try to adhere to both so long as it doesn't contradict the desired outcome. If there is no strat, then I take full liberty to play this out the way I interpret your character, especially if I see a way of driving a storyline. I will always try and leave you something out of each match, in victory or defeat, to play off of.
As for entrances, it's no lie that many of the entrances are reused from show to show with unique commentary added to give it a flavor. However, there are times when entrances have to be changed, especially if the tone is outside of the norm, or it is a culmination of storylines. How your character approaches the ring may be different based on whether you are the first one out, or the last one out in the match. There is a reason I only asked for entrance music in the application, and not your full entrance, because I reserve the right to change it based upon what is happening in that match.
Rankings and Events go up on the day of the show, and we usually get our shows up early on the Sunday of. Any and all match strats are required the following Friday. One week before the RP deadline. These shows don't get written the night before the show, and the only way we can ensure the quality of results and matches is to start on them early. That is the reason on the strict deadlines for strats.
SEGMENTS - Press
Segments are on screen live or prerecorded events that occur between matches on the show. We usually open the show with a segment, and try to end the show on a segment, which can sometimes come at the end of the Main Event, with the show ending with the action or consequences in the ring. There is a pretty simple format to the entire show, including segments, as we do not do any form of coding on the show and write it in a script format. For example;
The scene opens backstage in a dark hallway, and Rex Rumble is seen leaning against the wall with his arms crossed.
REX RUMBLE: I'm the best of the best, yeah, the greatest of all time....
Suddenly Black Blackman steps into frame, a smirk on his face.
BLACK BLACKMAN: You are nothing but a waste of space....
Rex and Blackman get nose to nose just as the scene cuts back to ringside.
As you can see there are no quotation marks for speakers, and the speakers are Capitalized followed by a colon, and what they are saying is just plain text. Obviously on the shows it will not be italicized, that was done just to separate it as an example from the instructions.
MATCH WRITERS - Press
Anyone who signs up to write a match will begin it from the opening bell. I will always take care of the entrances and set it up for the start of the match. Matches can be written up in one of two ways.
1) Provide just the action in paragraphs, and I can go back in and add the commentary to try and keep a flow for the show.
2) Write the entire match, including commentary, if you've already read previous shows and see how the commentary team work together and how the action flows into the commentary. When choosing to do the commentary, follow the same format as outline in the SEGMENTS section.
As for length, write as much as you want, but try and keep it in perspective to where it is on the card. Also, make sure the match fits with the characters being presented. If someone is a mat technician, while high spots are great and all, them doing a 450 splash doesn't make sense to their character. Despite what a Bio may say for moves, assume that everyone has some basic knowledge of chain wrestling, while those who specify their characters have a background like that may be better than others and win out at the finish of the sequence. I will provide any match strats sent in for the match, and will more than likely have my own notes as far as Heel and Face perspectives, and thoughts on the flow of the match.
When you have reached a point in the match where both competitors are coming to a crescendo, have a double down, are outside the ring, etc....then your part of the match is over. I'll add all finishes to the matches after the judging process is complete.
RANKINGS - Press
I've received alot of questions about the rankings and how they work. These rankings aren't solely based on wins and losses, but on overall fed participation. If you have risen through the rankings, it's because you've not only appeared for your match, but you've also won or submitted segments, etc. Those at the top of the rankings currently are those who have a) been with us for a good while, b) consistently submit content beyond just a roleplay. The rubric for Rankings is as follows.
Featured: How many times was your character featured in the show. If you have a match, and that is the only thing you did. You have at least 1 feature point. If you are in a match, and you did a segment. Then you'll get 2 feature points. If you are all over the show, obviously your feature points will increase. While that's all well and good, and it puts you higher up the rankings, if you are doing it just for that purposes it will probably not go well in your favor. Segments need to have some relevance to the show, and not just random conversations between you and your side characters.
Wins: If you win your match, obviously you get a point for that. That point is then added to your Featured score.
Draws: You get a point for draws, but they equate to 0. They basically don't count for or against you.
Losses: If you lose, your point goes into this collumn, and does count against you.
Overall Ranking = Featured+Wins-Losses
The rankings aren't used to try and determine who deserves a title shot, etc., but are a talking point for your characters and gives an overall value of your character to the fed. It is as much a handler score as it is a character score.
FEEDBACK - Both of Us
Anyone of you are welcome to come to us for your scores and to ask for feedback, win or lose. Matter of fact we encourage it, but feel that this requires a warning label. If we tell you something about your scores, or the reason why you won or lost, it's not debatable. Telling us how you view it, or how you would have scored it, is absolutely irrelevant to us. This is a game that we have tried to make objective with our rubric, but at the end of the day can't escape the subjective nature. We aren't here to pander to you, to make you feel better, or to lie to you. What we will do is try and be constructive, and give you as honest a feedback as we can give you from our collective perspectives. Sometimes this is going to come across as harsh, because if we don't like something, we're not the type to shy away from just flat out telling you. We assume that when someone asks for feedback they are inviting coaching, so we will in turn offer suggestions on what to do to improve.
The best thing you can do is remember that you asked for this feedback, and once received, just accept it for what it is. Our perspective. Arguing against that is going to get you nowhere, because quite frankly this is our fed. If that sounds totalitarian, that's because it is. We built the thing, opened the thing, run the thing, and set the thing up the way we wanted to. By signing the application, you have joined the thing to play the thing as it was written and as it was designed. So just keep in mind that although the feedback given is just our opinion, it's our opinions that decide the outcomes of this universe.
That being said. no one here has ever lost because we didn't like someone. We've had knock down drag outs with some folks that went on to become champions. We've also had some people quit because we wouldn't pander to them. We don't hold grudges, and each show is handled as if it is a new product every time, because it is. Just cause you lost a match and received critical feedback doesn't mean that you can't win the next show. There are only a handful of people on our roster that have a zero in their loss column, and those that do are still newish to the fed. For the most part, we're receptive to just about anyone, and all about giving people chances, even if their reputations say otherwise. Cause at the end of the day, this is supposed to be fun. For everyone. To me it seems like that is the case for our current roster, which is great to see. We are mostly writing this for newer folks to get a sense of where we're coming from so that there isn't any confusion, and to answer some questions we've been getting directly in the DM's.
FINALLY - Both of Us
Thank You. We said above that it's our fed, but it can't exist without you. We appreciate you taking a chance on us, and stepping into our world to tell your stories. We've immensely enjoyed the interactions and writing that has come out of each of you, and look forward to seeing how things shape up for the future. We have said in Discord that it's difficult to judge when you like everyone's stuff, but you can't have people drawing or disqualifying all the time. There has to be winners and losers in order for the stories to advance. We've also said that many of you have set the bar for any future efedding endeavors. The characters here are different and unique, and even if you have or are using them elsewhere, they have taken on a distinction in these halls. It's hard not to be proud of that, just like we're proud of you guys for the work and effort you put in and deliver each cycle. We'd put our product up against any other promotions, and that goes for Roleplays and Results. So thank you for making this fun and challenging, and we'll see you at the next Blitz!